

Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. Total War: Attila mod | Released May 5, 2016 Lots of new factions, units, scripts and 2d, all made and tested by experienced Total War modders.Ħth | Medieval Kingdoms Total War (Attila Version)

With an almost completely new team Divide and Conquer restarted the work almost 2 years ago and this is the result. It contains tons of new factions, units, scripts, 2d and more! Many might have played it already back in 2009, it has been in developement for over 4 years now, but that was a very uncomplete release by a completely different team. After all these years we finally got a release again. Medieval II: Total War: Kingdoms mod | Released Jul 28, 2015ĭivide and Conquer is the biggest Third Age total War submod of all time. Fewer scripts, unlocked gameplay, brand new factions, new continents, dozens of new units, new music, and much more.

Medieval II: Total War: Kingdoms mod | Released May 21, 2016Ī standalone expansion of the Call of Warhammer experience. This mod brings contemporary warfare between the world's superpowers to the next level.Ĩth | Call of Warhammer: Beginning of The End Times In addition, the Scenario Editor is being filled with hundreds of new units, buildings, effects, triggers, and objects to allow campaign and scenario designers more freedom than ever before.ĩth | RHS: Armed Forces of the Russian Federation (A3)Įxpand your Arma 3 experience with highly detailed and realistic Armed Forces of the Russian Federation and United States Armed Forces. Each of the 8 civilizations are being reworked and enhanced to make each feel more unique and authentic to the universe, while maintaining the classic Battlegrounds gameplay. Star Wars: Galactic Battlegrounds mod | Released Mar 2, 2016Įxpanding Fronts is a massive modification for Star Wars Galactic Battlegrounds aimed to breathe life back into the classic LucasArts strategy game by adding various new units, features, and gameplay elements.
